Minecraft Dungeons Enchantments List: All Melee, Ranged, and Armor Enchants
Minecraft Dungeons channels the all-time of the blocky franchise into co-op dungeon-crawling, with loot playing a significant role in that part-playing adventure. The ongoing grind for new gear pushes gameplay far beyond the terminate credits, whether powerful melee weapons, elegant bows, or your trusty armor. And when coupled with enchantments, yous draw the best of your loadout.
We've wrapped up all Minecraft Dungeons enchantments, and what they mean in gameplay, and so far.
Minecraft Dungeons Enchantments explained
Similar the vanilla Minecraft that inspired Minecraft Dungeons, enchantments upgrade your gear with magical abilities, and now play a more pregnant role in the fundamentals of gainsay. Every weapon or armor set you receives a randomized roll of passive enchantments, with up to three possible at a single fourth dimension. Each slot features a trio of possible options, with the role player choosing i by investing earned points.
- Listing of Minecraft Dungeons Melee and Sword Enchantments
- List of Minecraft Dungeons Bow Enchantments
- Listing of Minecraft Dungeons Armor Enchantments
Enchantments come split across 3 main categories: melee weapons, ranged weapons, and armor. The three classes each feature sectional enchantments, changing how each item performs inside its grouping. For example, melee upgrades alter how close-quarters weapons deal impairment, while armor enchantments add passive properties around your grapheme and their deportment.
List of Minecraft Dungeons Melee and Sword Enchantments
Minecraft Dungeons' family of melee weapons gather a sizeable arsenal, encompassing all forms of items suited for combat that's up-close and personal. Arms that roll melee enchantments characteristic close-quarters essentials like swords, axes, daggers, pickaxes, and gauntlets. Other included items span hammers, maces, scythes, sickles, spears, and glaives.
Enchantments toward melee weapons grant a multifariousness of gameplay augmentations, irresolute how your tools perform upon striking enemies. Those include various damage modifiers, support bonuses, and generally unique traits bachelor through your available roll of enchantments. Beneath follows the complete list of Minecraft Dungeons enchantments for melee weapons, coupled with their effects and full tier breakdown.
Name | Consequence | Image |
---|---|---|
Anima Conduit | Each soul you absorb grants a pocket-size amount of health. ○ I: i% wellness gained | |
Chains | Has a 30% gamble to concatenation a cluster of mobs together and continue them spring for a short time. ○ I: 1 second elapsing | |
Committed | Deal increased damage against already wounded enemies. ○ I: 0-fifty% bonus damage | |
Disquisitional Hit | Gives you a chance to inflict disquisitional hits dealing triple damage. ○ I: 10% chance to trigger | |
Echo | Some of your attacks can be followed upwardly past some other attack in rapid succession. ○ I: 5 seconds cooldown | |
Enigma Resonator | Gives a gamble to bargain triple damage based on the number of souls you have. ○ I: 0-15% run a risk to trigger | |
Exploding | Mobs explode subsequently they are defeated. ○ I: Deals twenty% enemy health as damage | |
Fire Aspect | Sets mobs on burn for 3 seconds, dealing damage over time. ○ I: fourteen impairment per second | |
Freezing | Slows mobs subsequently hit for three seconds. ○ I: -20% reduced speed | |
Gravity | This effect pulls mobs in range toward'southward the weapon'due south impact point. ○ I: 1.0 second elapsing | |
Leeching | Defeating a mob heals you a modest portion of the mob'southward max health. ○ I: 4% of mob max wellness | |
Annexation | Increases the chance for mobs to drop consumables. ○ I: +100% increased take chances | |
Poison Cloud | Has a 30% chance to summon a poison cloud that deals harm to enemies in an area for iii seconds. ○ I: nine damage per second | |
Prospector | Find more Emeralds on fallen enemies. ○ I: +100% increased chance | |
Radiance | Has a 20% adventure to spawn a round expanse that heals all allies inside it. ○ I: 20 health healed | |
Rampaging | Afterwards defeating a mob, at that place is a 10% chance to increase your set on speed by +50% for a brusque fourth dimension. ○ I: 5 seconds elapsing | |
Sharpness | Makes your weapon sharper, causing it to deal more damage. ○ I: +x% damage | |
Shockwave | The last assault in a combo launches a shockwave, damaging enemies. ○ I: Deals 31 damage | |
Smiting | Increases harm against the Undead. ○ I: +twenty% increased damage | |
Soul Siphon | When you hit an enemy, gain a 10% run a risk to grant you lot a bunch of actress souls. ○ I: three souls | |
Stunning | Chance to temporarily stun enemies. ○ I: 5% adventure to trigger | |
Swirling | The concluding attack in a combo performs a swirling attack, dissentious nearby enemies. ○ I: Deals 52 harm | |
Thundering | Has a 30% chance to summon a lightning strike that damages nearby enemies. ○ I: Deals 9 harm | |
Weakening | Your attacks decrease the assail damage of all nearby enemies for five seconds. ○ I: -xx% reduced damage |
List of Minecraft Dungeons Bow Enchantments
Keeping your distance with ranged weapons allows for steady damage at reduced risk. The unmarried-shot precision of bows, or increased burn down rate enabled by crossbows, both serve an essential part in combat.
Enchantments for ranged weapons utilize various modifiers, including elemental effects, tweaks to pointer power, and other changes to how projectiles bear upon enemies. Below follows the complete listing of Minecraft Dungeons enchantments for ranged weapons, coupled with their effects and total tier breakdown.
Proper noun | Event | Image |
---|---|---|
Accelerate | Increased assault speed for each consecutive shot. Resets one second later on the attack. ○ I: 8% increase per shot | |
Bonus Shot | Firing a shot too fires a 2nd shot at a nearby enemy. The 2d shot has reduced harm. ○ I: 10% impairment per shot | |
Chain Reaction | Has a hazard to fire arrows in all directions on touch. ○ I: ten% chance to trigger | |
Fuse Shot | Every few shots has a timed charge that explodes one second after impact, dealing 100% harm to nearby mobs. ○ I: Every 5th shot | |
Gravity | This event pulls mobs in range toward's the weapon's bear on point. ○ I: 1.0 2nd elapsing | |
Growing | The fired shot grows in the air, dealing extra damage to afar targets. ○ I: 25% max harm | |
Infinity | Chance to immediately replenish an pointer later shooting. ○ I: 16% take chances to trigger | |
Annexation | Increases the chance for mobs to drop consumables. ○ I: +100% increased adventure | |
Multishot | Grants the chance to fire five arrows at once. ○ I: twenty% change to trigger | |
Piercing | Fired arrows sometimes gain the piercing upshot, which allows them to wing through multiple mobs. ○ I: Every 3rd pointer | |
Poison Cloud | Has a 30% hazard to summon a poison cloud that deals harm to enemies in an area for three seconds. ○ I: xi damage per 2d | |
Power | Power boosts pointer impairment. ○ I: +x% damage | |
Punch | Boosts arrow pushback. ○ I: +200% pushback | |
Radiance Shot | Has a 20% chance to spawn a circular expanse that heals all allies within information technology. ○ I: 21 health healed | |
Rapid Fire | Increases your set on speed. ○ I: +10% attack speed | |
Ricochet | Pocket-size chance for arrows to ricochet off mobs. ○ I: 20% chance to trigger | |
Supercharge | Charged shots deal more damage and accept more pushback. ○ I: +20% increased damage | |
Tempo Theft | Steals a modest amount of a mob's movement speed and gives it to you for four seconds. ○ I: 17% stolen speed | |
Unchanting | Projectiles deal more than damage to enchanted enemies. ○ I: +l% bonus damage | |
Wild Rage | Hitting an enemy has a hazard to transport it into a rage, making it hostile towards anybody. ○ I: 20% run a risk to trigger |
List of Minecraft Dungeons Armor Enchantments
The world of Minecraft Dungeons also features dozens of armor options, each featuring one to three specialized enchantments. Like weapon classes, armor receives its own bespoke upgrades, with your attire angle conventions around health, resistance to damage, and other fundamental mechanics. Below follows the complete list of Minecraft Dungeons enchantments for armor, coupled with their furnishings and full tier breakup.
Name | Outcome | Image |
---|---|---|
Called-for | Every 0.5 seconds amercement all enemies in melee range. ○ I: 6 damage | |
Chilling | Emits a nail every two seconds that reduces the motion and attack speed of nearby enemies for one second. ○ I: -20% reduced speed | |
Cool Down | Reduces the cool-downwardly time between uses of your artifacts. ○ I: -10% reduced cool-down | |
Cowardice | While you are at full HP, you deal increased ranged and melee damage. ○ I: +xx% increased ranged and melee damage | |
Deflect | Grants a small risk to deflect incoming projectiles. ○ I: twenty% take a chance to trigger | |
Electrified | Rolling zaps iii nearby enemies with lightning bolts, dealing damage. ○ I: Deals 47 damage | |
Explorer | For every 1 hundred blocks explored on the map, you lot regain a small-scale amount of health. ○ I: 0.iii% health regained | |
Last Shout | When your health drops below 25%, all your artifacts are used (ignoring cool-down periods). ○ I: Up to every 12th 2nd | |
Fire Trail | Rolling creates a trail of fire behind yous, which deals damage to mobs for 4 seconds. ○ I: 23 burn down damage per second | |
Food Reserves | Whenever you utilise a healing potion, you also create random food items. ○ I: 1 items crafted | |
Frenzied | While you lot are at less than half health, your assail speed is increased. ○ I: +10% melee and ranged attack speed | |
Gravity Pulse | A blast occurs every 5 seconds that pulls nearby enemies towards you. ○ I: 100% range | |
Wellness Synergy | When activating any artifact, you regain a small-scale amount of health. ○ I: 3% health regained | |
Potion Bulwark | Whenever yous use a healing potion, you take -90% damage for a short duration. ○ I: 5 seconds elapsing | |
Recycler | Being hit by damage-inflicting projectiles will occasionally arts and crafts a minor quiver of arrows. ○ I: Every 30th projectile | |
Snowball | Fires a snowball at a nearby enemy every few seconds, briefly stunning it.. ○ I: Triggers every five seconds | |
Soul Speed | When you gather a soul, you gain a 1% stacking motion speed boost for a brusk time. ○ I: 2 seconds duration | |
Speed Synergy | When activating any artifact, you proceeds +20% move speed for a curt fourth dimension. ○ I: 1 second duration | |
Surprise Gift | Whenever you utilize a healing potion, you lot sometimes create random consumables. ○ I: l% take chances to trigger | |
Swiftfooted | Rolling makes you motility faster for iii seconds. ○ I: +xxx% motion speed | |
Thorns | Whenever you take harm, yous deal impairment dorsum to the attacker. ○ I: 100% impairment returned |
Minecraft goes full RPG
Minecraft Dungeons
Minecraft grows up and reaches out.
Minecraft Dungeons is the next saga in Minecraft'southward story, and it looks like Mojang and Microsoft are hitting some other one out of the park. Minecraft Dungeons combines the familiar globe we all grew up on with an injection of Diablo, a whole lot of fun. Available on every platform you're on, for a ridiculously attractive toll, what's not to love?
Minecraft Dungeons
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Source: https://www.windowscentral.com/list-enchantments-weapons-armor-and-skills-minecraft-dungeons-so-far
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