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The Outer Worlds lets you make a dumb character and it's hilarious

I'1000 the kind of player that about always puts all my points into intelligence, perception, and dialog-based skills when I play RPGs. Because of that, I didn't notice that you lot tin go in the absolute opposite management with amazing results.

A friend of mine alerted me to the "dumb" dialog options, which evidence up after you build your character. You don't just non put points in Intelligence. You have to accept them away, And then instead of getting dialog options that pertain to your Intelligence or Perception, you get stuff like this.

The Outer Worlds dumb conversations Source: Windows Central

The Outer Worlds dumb conversations Source: Windows Fundamental

The Outer Worlds dumb conversations Source: Windows Primal

The Outer Worlds dumb conversations Source: Windows Primal

The Outer Worlds dumb conversations Source: Windows Central

Interestingly, I plant that you get more "dumb" options when you lot talk to more intelligent characters. For instance, Vicar Max is arguably the smartest of your companions (or at to the lowest degree, he has the about verbose vocabulary), so I got more opportunities to be an idiot with him. He also responds in a way that makes you experience terrible, which is completely in character for him. I haven't been able to examination this out with other characters nevertheless, but that seems to be the pattern.

The Outer Worlds dumb conversations Source: Windows Cardinal

Non to bulldoze this comparison into the ground, but players might remember something similar from a previous Obsidian joint, Fallout: New Vegas. In that game, you could be offered dialog options that play on your lack of skill in a certain area. This created some comedic moments every bit you non only failed a skill check, just blew it in front of an of import NPC. Yous can check out some neat ones over on this Reddit thread. While this practical to a lot of skills in New Vegas, the "dumb" choice seems to at least work with related skills like Persuade.

The Outer Worlds dumb trait works with Persuade Source: Windows Central

One of the best parts of playing The Outer Worlds has been talking with other players to see how they're playing information technology. As I previously stated, I went all-in on intelligence and dialog skills with little in combat, only others have done the opposite. I as well know people who are doing all-violence playthroughs or going strictly anti-backer. There'southward a lot of variety hither that'll be interesting to explore.

Are you doing anything interesting with your playthrough? Sound off in the comments beneath.

Play it any way

The Outer Worlds Xbox cover

The Outer Worlds

Play it straight or play it dumb

The Outer Worlds is a new RPG from Obsidian that encourages y'all to play notwithstanding you want. Yous tin can be smart, dumb, violent, or passive. This paves the style for multiple playthroughs.

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Source: https://www.windowscentral.com/outer-worlds-lets-you-make-dumb-character-and-its-hilarious

Posted by: carmichaelwassix.blogspot.com

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